1994 [60fps] Pretty Soldier Sailor Moon 2Players Nomiss ALL

Channel: Replay Burners


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美少女戦士セーラームーン / Pretty Soldier Sailor Moon (JUEHTK, Ver. 95/03/22B) Gazelle / Banpresto 1994 協力ノーミスクリア Player ノアの方舟&無敵ロレント 収録Ver 雷豆jpk 1P ノアの方舟(マーズ) 2P 無敵ロレント(ムーン) 連射なし、回復禁止、クリスタル封印 性能が低い2人に加え、これだけ制限しても2人プレイだと簡単ですw 敵の数、体力等が1人プレイ時と変わらないのが大きな理由でしょうか? ラスボスは2人で囲んでいじめてますww

mame replay site http://replayburners.web.fc2.com/


開発元:ガゼル 発売元:バンプレスト
CPU構成[68000, Z80] 音源チップ[YM2151, OKI6295 (2)]

1992年3月からテレビ朝日系列で放送開始され、 たちまち大ヒットとなったアニメーション「美少女戦士セーラームーン」をゲーム化した作品。 ゲーム内容はずばり格闘アクションで、5人の主人公はもちろん、原作にでてきた敵キャラクターたちが多数登場する。 主人公たちはそれぞれクリスタルを一定数集めることでレベルアップする5種類の必殺技を持っている。 また、フルアニメーションと音声によるデモシーンが用意されている。 原作に忠実でファンは大喜びの作品といえるが、ゲームとしての完成度は決して高くはない。 全8ステージ。

Pretty Soldier - Sailor Moon (c) 1995 Banpresto.

A 1 or 2-player sideways scrolling beat-em-up sees the Sailor Senshi fighting their way through five levels of anime-based combat. Each Sailor Soldier - chosen from a selection of 5, stiletto and mini skirt-wearing combatants - can punch, kick, jump, and throw their enemies; before finally reaching the traditional end-of-level boss.

As with Capcom's "Final Fight", and indeed many other games of the genre, items that aid the player are either dropped by beaten enemies or revealed after hitting certain obstacles and containers. Food can be used to replenish lost health and various trinkets can be picked up for bonus points. Finally, magic crystals can be found and are needed to activate the 'special attack' move. This works in a similar way to Sega's "Shinobi", with every enemy on the screen taking a hit.

Players must have at least one crystal to use the Special attack and up to 5 crystals can be carried at once. The more crystals the player holds when the special attack is utilized, the more effective it is against the game's enemies. Each level features its own unique, anime style animation. On level five, Sailor Soldier's signature attack move, from the original Japanese anime upon which the game is based, makes an appearance.


Game ID : BP945A

Cave 1st Generation Hardware

Main CPU : MC68000 (@ 16 Mhz)
Sound CPU : Z80 [Optional]
Sound Chips : YMZ280B (@ 16.9344 Mhz) or OKIM6295 x (1 or 2) + YM2203 / YM2151 [Optional]
Other : 93C46 EEPROM

Players : 2
Control : 8-way joystick
Buttons : 3
= [A] Attack, [B] Jump, [C] Special Attack


Sailor Moon was released in March 1995 in Japan.

This game was developed by Gazelle Co, Ltd., and is based on the Toei Manga cartoons and comics of the same name :
'Sailor Moon' : 'Moon Tiara Action'.
'Sailor Mercury' : 'Mercury Bubble Spray'.
'Sailor Mars' : 'Mars Fire Soul'.
'Sailor Jupiter' : 'Supreme Thunder'.
'Sailor Venus' : 'Twin Crescent Beam'.


Supervisor : Naoko Takeuchi, Fumio Osano
Executive producer : Kisaburoh Higashi
Producer : Johan Satoh
Total co-ordinator : Toshifumi Kawashima
Director : Hiroyuki Fujimoto
Art director : Satoshi Iwataki
Art co-director : Toshinobu Komazawa
Graphic designers : Mihoko Sudoh, Otokazu Eda, Yuhko Tataka, Shingo Ishikawa, Mikio Yamaguchi, Kumi Kayama, Noboru Inamoto, Junya Inoue, Masayuki Ohsumi, Tohru Iwataki
Animation director : Kensei Sasaki
Animation art director : Kazuko Tadano
Animator : Hiromi Matsushita, Studio Live
Animation digitizers : Miki Higuchi, Mutsuo Danki, Hiroko Koyano, Mayumi Onodera
Music composer : Seiichi Sakurai
Sound effects : Yoshitatsu Sakai
Hardware supervisor : Hideki Ikinaga
Hardware co-ordinator : Kazuhisa Takasu
Hardware designer : Hiroyuki Nagayoshi
All program works by Hiroyuki Fujimoto.
Game designers : Hiroyuki Fujimoto, Satoshi Iwataki