Elite: Dangerous. Extreme Loadout. Federal Assault Ship with Plasma
Channel: Kornelius Briedis
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There is enough ammo for quite some damage and weapon deals insane amount of damage to shields as well as hull.
Downside - you need to be very close, it's hard to hit smaller and agile crafts, you need 4 pips to WEP from time to time as one shot will drain capacitors and because plasma has high power draw your power plant will not be enough for best shields and best full load of shield boosters same time.
Plasma also will heat up your ship a lot, but because of weapon capacitors you shouldn't have trouble with overheating - it takes some time to charge WEP capacitor before your next shot and heat will go down during that time.
p.s. if you exit Super Cruise in resource extraction sites by using wingmans beacon or wake then keep an eye on asteroids as you will be thrown right next to your wingman.