Tuto - MotionBuilder - Seamless Walk cycle for games

Channel: Jonathan C


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Hi everyone!

This is my first tutorial.

It's about how to make seamless locomotion cycles for games using MotionBuilder.

I use the same technic as the one Jonathan Cooper describes on his website:

The mocap data comes from Turbo Squid:

Please do not hesitate to send feedbacks in the commetn about how the tutorial is setup (some parts that I skipped, if you like or dislike the subtitles, etc.).

It might be the first video of a longer serie about MotionBuilder or Game animation in general. So let me know if you want to know about specific stuff (rigging, mocap editing, keyframe animation, maya, motionbuilder, 3ds max, unreal engine, etc.).

More about me:

Hope you enjoy,
Cheers :)