Steven Universe Fan Animatic Wind Gem
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Here is my attempt at a storyboard I got carried away with. This is the fifth scene which I chose to make first given its simplicity to the other scenes. I still need to learn effects and face animation which were to advanced for me in this project, the camera being farther back to give a panoramic view and animating wind where it appears during the 85 frames of sequential animation (Just over 3 seconds). I haven't settled on a character design for the unknown gem yet and while I could and drawn amethyst better I held off on it since she doesn't do much in this animation (Character design at http://anunknowngem.deviantart.com/art/Amethyst-Wind-Gem-Animatic-562705679). I would have liked to go back and add in Garnets Spaulders as well. I plan on learning from all of my mistakes and making better storyboards that's are little less ambitious in scope. I made the art In Open Canvas, I should get a better art program meant for animating instead of a paint program. The program is great for single pictures but attempting to carry art from one image to the next to make it sequential was cumbersome hence some of the finer details like designs changing every panel.