Creating a Car Render in Unreal Engine 4 / UE4
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This scene took about 2 hours to make, including modeling, texturing, importing, post processing, and building the lighting.
The pre-made assets are from the Kite Demo and the Starter Content. The car is a modified BMW M3 model by Blendswap user Tahseen.
All music in this video is from incompetech.com.