TIMELAPSE: Modeling for SL in Blender 2.66

Channel: Anthony Flagg


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I do so much 3D work lately but I never really get to show anyone, so this time around I recorded it. Actual modeling time is around 2 hours (I'm slow, I know).

Please keep in mind this model is NOT FINISHED! This is me getting down the basic geometry and shape, after which more details would be added, and then the model would be optimized, then rigged/weight-painted, then UV mapped, and then copies would be made for the other avatar sizes. After that would be texturing, and only then is it done, assuming I don't have to go back and make any tweaks. However all these things take numerous hours over multiple days, and cannot be fit into a video of any reasonable length. If you like this or want to see more, let me know in a comment, and liking the video doesn't hurt!

This video was recorded with the Free and Open-Source Open Broadcasting Software (using file output) http://obsproject.com/

It was re-muxed into a timelapse video using yet another Free and Open-Source software: Avidemux http://fixounet.free.fr/avidemux/